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User: Gary1059
Name: Gary Holmes

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Friday, 20 May 2005
VGN for 5/20/05

Video Game news:

E3 Damnit!

Sony:

 General
Controller Bluetooth Wireless
 Form Factor Console
 Graphics Processor and Memory
Embedded Video Memory 0 MB
 Graphics Processor RSX "Reality Synthesizer"
 Graphics Core Clock Speed 550MHz
 System Memory 256MB XDR
 Vector Units 1 VMX vector unit per core
 System Memory Bandwith 22.4GB/s, RSX 20GB/s (write)/15GB/s (read), SB 2.5GB/s (write)/ 2.5GB/s (read)
 Shaders 100 Billion Shader Operations/s
 Video Memory 256 MB
 Product Identification
Manufacturer Sony
 Product Line Sony PlayStation 3
 Video Output
Resolution 480i, 480p, 720p, 1080i, 1080p
 Expansion and Connectivity
Digital Media Formats Compatible with CR-ROM, CDR+W, DVD, DVD-ROM, DVD-R, DVD+R
 Game Media Format Blu-ray BD-ROM
 Other I/O Connectors Ethernet (RJ45), 6 USB 2.0, CF Slot (Type I, II), SD Slot (Regular, Compact), Memory Stick, Memory Stick Duo, 1 x Optical Audio
 Controller Ports Supports up to 7 Bluetooth Controllers
 Plug and Play Storage 2.5in Removable Hard Drive (Unkown Size)
 Standard AV Output Connectors 2 x HDMI, 1 x AV
 Integrated Communications 802.11 B/G Wi-Fi, Bluetooth 2.0

 

More PS2 support in the next few years, backward compatability to PS2 and PS1 in the PS3.

PSP support, on-line support and a service close to Xbox Live.

Xbox 360:

Xbox 360 System Performance Specifications
 
Custom IBM PowerPC-based CPU Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache
 
CPU Game Math Performance 9 billion dot product operations per second
 
Custom ATI Graphics Processor 10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture
 
Polygon Performance 500 million triangles per second
 
Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA
 
Shader Performance 48 billion shader operations per second
 
Memory 512 MB of 700 MHz GDDR3 RAM
Unified memory architecture
 
Memory Bandwidth 22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
 
Overall System Floating-Point Performance 1 teraflop
 
Storage Detachable and upgradeable 20GB hard drive
12x dual-layer DVD-ROM
Memory Unit support starting at 64 MB
 
I/O Support for up to four wireless game controllers
Three USB 2.0 ports
Two memory unit slots
 
Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
Built-in Ethernet port
Wi-Fi ready: 802.11a, 802.11b, and 802.11g
Video camera ready
 
Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
Ability to rip music to the Xbox 360 hard drive
Custom playlists in every game
Built-in Media Center Extender for Windows XP Media Center Edition 2005
Interactive, full-screen 3-D visualizers
 
High-Definition Game Support All games supported at 16:9, 720p, and 1080i, anti-aliasing
Standard-definition and high-definition video output supported
 
Audio  Multi-channel surround sound output
Supports 48KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
 
System Orientation Stands vertically or horizontally
 
Customizable Face Plates Interchangeable to personalize the console

Continued support for the Xbox and Xbox Live.


Nintendo:

GBA micro.

The Revolution...no real specs except that it'll be backward compatible to EVERY Nintendo game from the past 20 years!!!


Booth Babes!!

Darkness

Ghost Recon 3

Dark Sector

Warhawk!!


Anime:

MetroCon!!  So soon!

posted by: Gary1059 at 07:31 | link | comments |

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